Local Staging Test Server
Offline 83.217.171.135:28015 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:01 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 686 / 750 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 59 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 94 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 400 / 450 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 208 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 174 / 250 |
Quick answers
from the figures on this pageWipe data
When does Local Staging Test Server wipe?
The rhythm of Local Staging Test Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 23 hours ago.
Wipe day on Local Staging Test Server: what should you expect?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does Local Staging Test Server sit?
No region appears in what Local Staging Test Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 83.217.171.135:28015.
What Rust build does Local Staging Test Server run?
On Windows, Local Staging Test Server runs Rust network protocol 2634 and build 166257. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Local Staging Test Server, and is it online now?
Offline at this refresh: Local Staging Test Server, last seen 27 days 23 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 29 September 2026.
Lists and tags
What do Local Staging Test Server's tags stand for?
The game's server browser reads the tags Local Staging Test Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166257 (Build): The game build is 166257; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Local Staging Test Server?
Among the Rust Server Analytics lists Local Staging Test Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Local Staging Test Server compare?
On player hours over seven days, Local Staging Test Server ranks #16,186, within the top 68% of ranked servers.
How many players does Local Staging Test Server carry?
Local Staging Test Server is offline at this refresh; the last contact was 27 days 23 hours ago.
Settings
How is Local Staging Test Server configured, and what rules apply?
The name of Local Staging Test Server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
Connection
What is the way onto Local Staging Test Server?
In the Rust console (F1), enter client.connect 83.217.171.135:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.