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Drill-through Server detail

RTM Local Test

Offline 83.202.36.141:28115 checked 2d ago

Drill-through
FilterServeris RTM Local Test
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,339 top 69%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:04 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 416 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 277 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 42 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 35 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 75 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 94 / 200

Quick answers

from the figures on this page

Wipe cycle

When does RTM Local Test wipe?

The rhythm of RTM Local Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 10 days 8 hours.

Wipe day on RTM Local Test: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of RTM Local Test?

No region is published by RTM Local Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 83.202.36.141:28115.

What Rust build does RTM Local Test run?

Rust network protocol 2634 and build 167781 on Windows is the setup for RTM Local Test. The protocol has to match before you can join; Steam updates it automatically.

Is RTM Local Test up, and how steady is its uptime?

The current status is offline for RTM Local Test, with the last sighting 2 days 23 hours ago. Of 168 hours in the last 7 full days, 5 were up: 3%. It entered Rust Server Analytics records on 13 September 2026.

Tags

What do RTM Local Test's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags RTM Local Test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature RTM Local Test?

Among the Rust Server Analytics lists RTM Local Test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does RTM Local Test sit among Rust servers?

The seven-day player-hours rank for RTM Local Test is #15,339, inside the top 69% of all ranked servers.

How many players does RTM Local Test carry?

No response from RTM Local Test at the latest check, with a last sighting 2 days 23 hours ago. The population has averaged 0 players over seven days.

Settings

How is RTM Local Test configured, and what rules apply?

Gather rate is not mentioned in the name of RTM Local Test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on RTM Local Test: which one is it?

The game generates a procedural map for RTM Local Test.

Connection

How do you connect to RTM Local Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.202.36.141:28115.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Capacity of 2 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.