Development Server
Offline 83.202.236.30:28015 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255 / 300 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Development Server wipe?
Too few wipes on record for Development Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 35 days 1 hours ago the current world was made.
Server details
In which region does Development Server sit?
No region appears in what Development Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 83.202.236.30:28015 is its address.
What Rust build does Development Server run?
On Windows, Development Server runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.
What uptime does Development Server show, and is it up?
Offline at this refresh: Development Server, last seen 35 days 1 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 23 September 2026.
Tags
Which meanings do the tags on Development Server carry?
Tags from Development Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Development Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Development Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Development Server hold in the server rankings?
The seven-day player-hours rank for Development Server is #15,477, inside the top 71% of all ranked servers.
How many players does Development Server carry?
Development Server is offline at this refresh; the last contact was 35 days 1 hours ago.
Map and rules
What are the settings on Development Server, and its rules?
No gather rate is given in the name of Development Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
The map on Development Server: which one is it?
Development Server uses a procedural map, which the game generates.
How to join
How do you connect to Development Server?
In the Rust console (F1), enter client.connect 83.202.236.30:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.