Rust Server Analytics 60,289 players11,750 servers
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Drill-through Server detail

test

Offline 83.196.166.124:28015 checked 11d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,114 top 70%
Last wipe 11d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 515 / 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 31 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 51 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 265 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 103 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 119 / 150

Quick answers

from the figures on this page

Wipe data

On what cycle does test wipe?

Too few wipes on record for test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 11 days 13 hours ago.

Server

Which location hosts test?

A region is not published by test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 83.196.166.124:28015.

Which Rust version is test on?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on test. Your game must match the protocol to join, and Steam applies that update.

How reliable is test, and is it online now?

The current status is offline for test, with the last sighting 11 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 16 October 2026.

Tags

How should the tags on test be read?

Tags from test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature test?

These Rust Server Analytics lists include test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does test hold in the server rankings?

Player hours for the last seven days place test at #15,114, in the top 70% of the ranked field.

How many players does test carry?

No response from test at the latest check, with a last sighting 11 days 13 hours ago.

Settings

How is test configured, and what rules apply?

Gather rate is not mentioned in the name of test. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on test: which one is it?

The game generates a procedural map for test.

How to join

How can a player join test?

In the Rust console (F1), enter client.connect 83.196.166.124:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.