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Drill-through Server detail

Local RaidLab (flat, public build)

Offline 83.190.130.89:28025 checked 4d ago

Drill-through
FilterServeris Local RaidLab (flat, public build)
Attributes
moddedoxide
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,411 top 69%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 04:49 UTC8d ago 0 – running 0
Sun 18 Oct, 15:11 UTC9d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 51 on average 62 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 35 on average 22 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 4 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight groups of 8+ · 23 on average 19 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Local RaidLab (flat, public build): what is it?

The rhythm of Local RaidLab (flat, public build) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 8 days 21 hours ago.

Wipe day on Local RaidLab (flat, public build): what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

Which location hosts Local RaidLab (flat, public build)?

A region is not published by Local RaidLab (flat, public build). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 83.190.130.89:28025.

Which Rust version is Local RaidLab (flat, public build) on?

On Linux, Local RaidLab (flat, public build) runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

What uptime does Local RaidLab (flat, public build) show, and is it up?

Last seen 4 days 14 hours ago, Local RaidLab (flat, public build) now reports offline. Of 168 hours in the last 7 full days, 24 were up: 14%. The first sighting of it by Rust Server Analytics was on 4 October 2026.

Tags

What do Local RaidLab (flat, public build)'s tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags Local RaidLab (flat, public build) publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Local RaidLab (flat, public build) appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Local RaidLab (flat, public build): Modded Rust servers: live data and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does Local RaidLab (flat, public build) compare?

Player hours for the last seven days place Local RaidLab (flat, public build) at #15,411, in the top 69% of the ranked field.

At what level does Local RaidLab (flat, public build) run its population?

Local RaidLab (flat, public build) is offline at this refresh; the last contact was 4 days 14 hours ago. The seven-day mean for this server is 0 players.

Settings

What are the settings on Local RaidLab (flat, public build), and its rules?

No gather rate is given in the name of Local RaidLab (flat, public build). The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

How can a player join Local RaidLab (flat, public build)?

In the Rust console (F1), enter client.connect 83.190.130.89:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Player slots: 4.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.