Local RaidLab (flat, public build)
Offline 83.190.130.89:28025 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 04:49 UTC8d ago | 0 | – | running | 0 |
| Sun 18 Oct, 15:11 UTC9d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 61 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 170 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 62 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 22 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 4 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 19 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Local RaidLab (flat, public build): what is it?
The rhythm of Local RaidLab (flat, public build) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 8 days 21 hours ago.
Wipe day on Local RaidLab (flat, public build): what should you expect?
Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
Which location hosts Local RaidLab (flat, public build)?
A region is not published by Local RaidLab (flat, public build). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 83.190.130.89:28025.
Which Rust version is Local RaidLab (flat, public build) on?
On Linux, Local RaidLab (flat, public build) runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.
What uptime does Local RaidLab (flat, public build) show, and is it up?
Last seen 4 days 14 hours ago, Local RaidLab (flat, public build) now reports offline. Of 168 hours in the last 7 full days, 24 were up: 14%. The first sighting of it by Rust Server Analytics was on 4 October 2026.
Tags
What do Local RaidLab (flat, public build)'s tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags Local RaidLab (flat, public build) publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Local RaidLab (flat, public build) appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Local RaidLab (flat, public build): Modded Rust servers: live data and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, how does Local RaidLab (flat, public build) compare?
Player hours for the last seven days place Local RaidLab (flat, public build) at #15,411, in the top 69% of the ranked field.
At what level does Local RaidLab (flat, public build) run its population?
Local RaidLab (flat, public build) is offline at this refresh; the last contact was 4 days 14 hours ago. The seven-day mean for this server is 0 players.
Settings
What are the settings on Local RaidLab (flat, public build), and its rules?
No gather rate is given in the name of Local RaidLab (flat, public build). The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
How can a player join Local RaidLab (flat, public build)?
In the Rust console (F1), enter client.connect 83.190.130.89:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.