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Drill-through Server detail

MyOfflineServer

Offline 83.171.207.191:28015 checked 38d ago

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FilterServeris MyOfflineServer
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,516 no region published
Last wipe 38d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 166 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 119 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 19 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 18 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 25 / 200

Quick answers

from the figures on this page

Wipe cycle

When does MyOfflineServer wipe?

The rhythm of MyOfflineServer cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 38 days 12 hours ago.

Server details

Which location hosts MyOfflineServer?

No region is published by MyOfflineServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 83.171.207.191:28015.

What Rust build does MyOfflineServer run?

On Windows, MyOfflineServer runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam handles the update.

Is MyOfflineServer up, and how steady is its uptime?

The current status is offline for MyOfflineServer, with the last sighting 38 days 12 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 20 September 2026.

Tags

How should the tags on MyOfflineServer be read?

The game's server browser reads the tags MyOfflineServer publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature MyOfflineServer?

Among the Rust Server Analytics lists MyOfflineServer fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does MyOfflineServer compare?

On player hours over seven days, MyOfflineServer ranks #15,516, within the top – of ranked servers.

How many players does MyOfflineServer carry?

The last sighting of MyOfflineServer was 38 days 12 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does MyOfflineServer use?

No gather rate is given in the name of MyOfflineServer. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on MyOfflineServer: which one is it?

MyOfflineServer uses a procedural map, which the game generates.

How to join

What is the way onto MyOfflineServer?

In the Rust console (F1), enter client.connect 83.171.207.191:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build Build number 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.