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Drill-through Server detail

Rust Local Test

Offline 83.171.206.196:28115 checked 25d ago

Drill-through
FilterServeris Rust Local Test
Attributes
Last refreshed
Players now 1/ 4
7-day average 0 peak –
Rank #13,887 top 61%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 25% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 270 / 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 331 / 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 856 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 51 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 924 / 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average 759 / 800

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust Local Test wipe?

Too few wipes on record for Rust Local Test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 8 hours ago.

Server details

What is the hosting location of Rust Local Test?

No region is published by Rust Local Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 83.171.206.196:28115.

What Rust build does Rust Local Test run?

Rust network protocol 2634 and build 166586 on Windows is the setup for Rust Local Test. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Rust Local Test show, and is it up?

The current status is offline for Rust Local Test, with the last sighting 25 days 14 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 2 October 2026.

Tags

How should the tags on Rust Local Test be read?

gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags Rust Local Test publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust Local Test appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rust Local Test among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Rust Local Test compare?

Player hours for the last seven days place Rust Local Test at #13,887, in the top 61% of the ranked field.

At what level does Rust Local Test run its population?

No response from Rust Local Test at the latest check, with a last sighting 25 days 14 hours ago.

Map and rules

How is Rust Local Test configured, and what rules apply?

The name of Rust Local Test does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Rust Local Test?

Rust Local Test uses a procedural map, which the game generates.

Connection

How do you connect to Rust Local Test?

In the Rust console (F1), enter client.connect 83.171.206.196:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Capacity of 4 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166586
Build The game build is 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.