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Drill-through Server detail

3am17 staging test

Offline 83.17.151.145:28015 checked 20d ago

Drill-through
FilterServeris 3am17 staging test
Attributes
Last refreshed
Players now 1/ 20
7-day average 0 peak –
Rank #13,672 top 62%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 5% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:21 UTC20d ago 1 – running 1
Sun 4 Oct, 09:42 UTC24d ago 1 halved by day 1 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 550 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 255 / 300

Quick answers

from the figures on this page

Wipe data

On what cycle does 3am17 staging test wipe?

The rhythm of 3am17 staging test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 20 days 7 hours ago the current world was made.

Wipe day on 3am17 staging test: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.

Server

In which region does 3am17 staging test sit?

No region is published by 3am17 staging test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 83.17.151.145:28015.

Which Rust version is 3am17 staging test on?

Rust network protocol 2634 and build 166655 on Windows is the setup for 3am17 staging test. Joining requires the same protocol on your game; Steam handles the update.

How reliable is 3am17 staging test, and is it online now?

The current status is offline for 3am17 staging test, with the last sighting 20 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 3 October 2026.

Lists and tags

How should the tags on 3am17 staging test be read?

Tags from 3am17 staging test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166655 (Build): Game build: 166655; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does 3am17 staging test appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count 3am17 staging test among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does 3am17 staging test sit among Rust servers?

On player hours over seven days, 3am17 staging test ranks #13,672, within the top 62% of ranked servers.

How many players does 3am17 staging test carry?

3am17 staging test is offline at this refresh; the last contact was 20 days 6 hours ago.

Settings

What are the settings on 3am17 staging test, and its rules?

The name of 3am17 staging test does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on 3am17 staging test: which one is it?

A procedural map, generated by the game, runs on 3am17 staging test.

How to join

How do you connect to 3am17 staging test?

In the Rust console (F1), enter client.connect 83.17.151.145:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players 20 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166655
Build Game build: 166655.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.