Test
Offline 83.142.15.36:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 615 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 42 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 85 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 335 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 148 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 139 / 225 |
Quick answers
from the figures on this pageWipe data
When does Test wipe?
Too few wipes on record for Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 52 days 6 hours ago the current world was made.
Server details
What is the hosting location of Test?
No region appears in what Test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 83.142.15.36:28015.
Which Rust version is Test on?
The platform is Windows, with Rust network protocol 2633 and build 164530 running on Test. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Test show, and is it up?
Offline at this refresh: Test, last seen 38 days 1 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 19 September 2026.
Tags
What do Test's tags stand for?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): 3 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Test appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Test compare?
Player hours for the last seven days place Test at #13,979, in the top – of the ranked field.
How many players does Test carry?
The last sighting of Test was 38 days 1 hours ago; it is offline at this refresh.
Settings
What settings and rules does Test use?
No gather rate is given in the name of Test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.
What is the map for Test?
The game generates a procedural map for Test.
How to join
How do you connect to Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.142.15.36:28015.