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Drill-through Server detail

TroubleChute's Rust Guide Server

Offline 83.108.174.122:28015 checked 14d ago

Drill-through
FilterServeris TroubleChute's Rust Guide Server
Attributes
Last refreshed
Players now 1/ 250
7-day average 0 peak –
Rank #12,986 top 60%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct15 Oct18 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:20 UTC14d ago 1 – running 1
Sat 10 Oct, 00:46 UTC18d ago 1 held half 4.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 605 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 377 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 47 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 35 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 137 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 160 / 300

Quick answers

from the figures on this page

Wipe cycle

When does TroubleChute's Rust Guide Server wipe?

Too few wipes on record for TroubleChute's Rust Guide Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 14 days 8 hours ago.

On TroubleChute's Rust Guide Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

What is the hosting location of TroubleChute's Rust Guide Server?

No region is published by TroubleChute's Rust Guide Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 83.108.174.122:28015.

Which Rust version is TroubleChute's Rust Guide Server on?

On Windows, TroubleChute's Rust Guide Server runs Rust network protocol 2634 and build 166586. The protocol has to match before you can join; Steam updates it automatically.

How reliable is TroubleChute's Rust Guide Server, and is it online now?

The current status is offline for TroubleChute's Rust Guide Server, with the last sighting 14 days 8 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 7 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on TroubleChute's Rust Guide Server be read?

The game's server browser reads the tags TroubleChute's Rust Guide Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp250 (Max players): Capacity of 250 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature TroubleChute's Rust Guide Server?

Among the Rust Server Analytics lists TroubleChute's Rust Guide Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does TroubleChute's Rust Guide Server sit among Rust servers?

On player hours over seven days, TroubleChute's Rust Guide Server ranks #12,986, within the top 60% of ranked servers.

How many players does TroubleChute's Rust Guide Server carry?

TroubleChute's Rust Guide Server is offline at this refresh; the last contact was 14 days 8 hours ago.

Settings

What are the settings on TroubleChute's Rust Guide Server, and its rules?

The name of TroubleChute's Rust Guide Server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

How can a player join TroubleChute's Rust Guide Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.108.174.122:28015.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp250
Max players Capacity of 250 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.