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Drill-through Server detail

Map Testing Server

Offline 82.78.233.97:28015 checked 1d ago

Drill-through
FilterServeris Map Testing Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak 1
Rank #14,371 top 65%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 334 / 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 7 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 20 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 129 / 225
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 64 / 225
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 33 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Map Testing Server wipe?

The rhythm of Map Testing Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 41 hours ago the current world was made.

Server details

Which location hosts Map Testing Server?

No region is published by Map Testing Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 82.78.233.97:28015.

What Rust build does Map Testing Server run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Map Testing Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Map Testing Server show, and is it up?

The current status is offline for Map Testing Server, with the last sighting 41 hours ago. Uptime over the last full day (1) was 0%, or 0 of 24 hours. It entered Rust Server Analytics records on 26 October 2026.

Tags

How should the tags on Map Testing Server be read?

The game's server browser reads the tags Map Testing Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Map Testing Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Map Testing Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Where does Map Testing Server sit among Rust servers?

Player hours for the last seven days place Map Testing Server at #14,371, in the top 65% of the ranked field.

What is the population of Map Testing Server?

The last sighting of Map Testing Server was 41 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 13:00 UTC shows the highest average: 0 players.

Map and rules

What are the settings on Map Testing Server, and its rules?

No gather rate is given in the name of Map Testing Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Map Testing Server: which one is it?

Map Testing Server uses a procedural map, which the game generates.

Connection

How do you connect to Map Testing Server?

In the Rust console (F1), enter client.connect 82.78.233.97:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.