Spider's Web | Vanilla | s-tech.pm
Online 82.78.192.193:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 22h | Thu 12 Nov, 13:49 UTC | its own |
| 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:49 UTC7d ago | 0 | – | running | 0 |
| Thu 1 Oct, 12:24 UTC28d ago | 0 | – | 21.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 509 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 445 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 380 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 57 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 481 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 25 / 250 |
Quick answers
from the figures on this pageWipe data
On what cycle does Spider's Web | Vanilla | s-tech.pm wipe?
The wipe rhythm of Spider's Web | Vanilla | s-tech.pm is every 3 weeks on Thursday at 13:49 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 7 days 1 hours ago.
On Spider's Web | Vanilla | s-tech.pm, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of Spider's Web | Vanilla | s-tech.pm?
No region is published by Spider's Web | Vanilla | s-tech.pm. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 82.78.192.193:28015.
What Rust build does Spider's Web | Vanilla | s-tech.pm run?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on Spider's Web | Vanilla | s-tech.pm. Your game must match the protocol to join, and Steam applies that update.
Is Spider's Web | Vanilla | s-tech.pm up, and how steady is its uptime?
As of the latest refresh, Spider's Web | Vanilla | s-tech.pm is online. Its reported uptime indicates a restart roughly 3 days 22 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does Spider's Web | Vanilla | s-tech.pm perform well?
The 48-hour average was 127 server fps; the low was 89. Buildings, deployables and all other world objects brought the entity total to 68,758. At its highest, memory use was 2,504 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Spider's Web | Vanilla | s-tech.pm be read?
The game's server browser reads the tags Spider's Web | Vanilla | s-tech.pm publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Spider's Web | Vanilla | s-tech.pm appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Spider's Web | Vanilla | s-tech.pm fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does Spider's Web | Vanilla | s-tech.pm hold in the server rankings?
On player hours over seven days, Spider's Web | Vanilla | s-tech.pm ranks #15,344, within the top 69% of ranked servers.
How many players does Spider's Web | Vanilla | s-tech.pm carry?
Of 100 slots, 0 are filled on Spider's Web | Vanilla | s-tech.pm at this refresh. The population has averaged 0 players over seven days.
Settings
What are the settings on Spider's Web | Vanilla | s-tech.pm, and its rules?
Gather rate is not mentioned in the name of Spider's Web | Vanilla | s-tech.pm. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
The map on Spider's Web | Vanilla | s-tech.pm: which one is it?
Spider's Web | Vanilla | s-tech.pm uses a procedural map of size 3,500 with seed 138876610, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join Spider's Web | Vanilla | s-tech.pm?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.78.192.193:28015. Find it online at https://www.s-tech.pm/login?next=%2Fgameservers%2Frust%2F.