[RUST] [FourZeroFour-BUILD SERVER]
Offline 82.6.203.113:28018 checked 22d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 12:20 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 237 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 52 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 87 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 21 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 55 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 34 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does [RUST] [FourZeroFour-BUILD SERVER] wipe?
The rhythm of [RUST] [FourZeroFour-BUILD SERVER] cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 23 days ago.
Wipe day on [RUST] [FourZeroFour-BUILD SERVER]: what should you expect?
The average busiest count over recent wipes is 1 players. 1 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of [RUST] [FourZeroFour-BUILD SERVER]?
A region is not published by [RUST] [FourZeroFour-BUILD SERVER]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 82.6.203.113:28018 is its address.
What Rust build does [RUST] [FourZeroFour-BUILD SERVER] run?
Rust network protocol 2634 and build 166652 on Linux is the setup for [RUST] [FourZeroFour-BUILD SERVER]. Joining requires the same protocol on your game; Steam handles the update.
How reliable is [RUST] [FourZeroFour-BUILD SERVER], and is it online now?
The current status is offline for [RUST] [FourZeroFour-BUILD SERVER], with the last sighting 22 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 6 October 2026.
Tags
What do [RUST] [FourZeroFour-BUILD SERVER]'s tags stand for?
The game's server browser reads the tags [RUST] [FourZeroFour-BUILD SERVER] publishes: gmrust (Game mode): Rust survival, standard ruleset; mp80 (Max players): Capacity of 80 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature [RUST] [FourZeroFour-BUILD SERVER]?
Among the Rust Server Analytics lists [RUST] [FourZeroFour-BUILD SERVER] fits are: Modded Rust servers: live data and Rust build and creative servers. It appears on the server list under the following filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does [RUST] [FourZeroFour-BUILD SERVER] compare?
Player hours for the last seven days place [RUST] [FourZeroFour-BUILD SERVER] at #15,983, in the top 71% of the ranked field.
At what level does [RUST] [FourZeroFour-BUILD SERVER] run its population?
[RUST] [FourZeroFour-BUILD SERVER] is offline at this refresh; the last contact was 22 days 16 hours ago.
Settings
What settings and rules does [RUST] [FourZeroFour-BUILD SERVER] use?
No gather rate is given in the name of [RUST] [FourZeroFour-BUILD SERVER]. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Connection
How do you connect to [RUST] [FourZeroFour-BUILD SERVER]?
In the Rust console (F1), enter client.connect 82.6.203.113:28018. Launch Rust on this page also works, opening Rust through Steam and connecting you.