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Drill-through Server detail

RustGETON

Online 82.223.35.193:25600 checked 10m ago

Drill-through
FilterServeris RustGETON
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak 2
Rank #6,565 top 30%
Last wipe 3d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5201:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 272 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 184 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 34 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 18 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 43 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 56 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does RustGETON wipe?

Too few wipes on record for RustGETON to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 3 days 5 hours.

Server

What is the hosting location of RustGETON?

A region is not published by RustGETON. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 82.223.35.193:25600.

What Rust build does RustGETON run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on RustGETON. The protocol has to match before you can join; Steam updates it automatically.

What uptime does RustGETON show, and is it up?

The current status of RustGETON is online. The uptime it reports puts the last restart at about 16 hours ago. Uptime over the last full days (3) was 67%, or 48 of 72 hours. The first sighting of it by Rust Server Analytics was on 25 October 2026.

Does RustGETON perform well?

Server fps averaged 30 over the last 48 hours, with a floor of 30. Entity count reached 90,600, covering buildings, deployables and the rest of the world. Memory use reached 2,421 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on RustGETON be read?

gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags RustGETON publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RustGETON?

These Rust Server Analytics lists include RustGETON: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, how does RustGETON compare?

On player hours over seven days, RustGETON ranks #6,565, within the top 30% of ranked servers.

At what level does RustGETON run its population?

Of 10 slots, 0 are filled on RustGETON at this refresh. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 16:00 UTC shows the highest average: 2 players.

Map and rules

What settings and rules does RustGETON use?

Gather rate is not mentioned in the name of RustGETON. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for RustGETON?

A procedural map of size 4,000 with seed 1234567890, generated by the game, runs on RustGETON. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join RustGETON?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.223.35.193:25600.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.