Rust Server Analytics 56,412 players11,722 servers
All servers
Drill-through Server detail

TestServer

Offline 82.22.41.15:28015 checked 43d ago

Drill-through
FilterServeris TestServer
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,781 no region published
Last wipe 43d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 14:54 UTC43d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 484 / 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 27 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 50 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 234 / 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 86 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 94 / 150

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TestServer wipe?

With too few of its wipes on record, TestServer's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 43 days 8 hours ago the current world was made.

On TestServer, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 2 hours after it began.

Server

What is the hosting location of TestServer?

No region is published by TestServer. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 82.22.41.15:28015.

What Rust build does TestServer run?

On Windows, TestServer runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam handles the update.

What uptime does TestServer show, and is it up?

Offline at this refresh: TestServer, last seen 43 days 7 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 14 September 2026.

Tags

What do TestServer's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags TestServer publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature TestServer?

Among the Rust Server Analytics lists TestServer fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does TestServer hold in the server rankings?

The seven-day player-hours rank for TestServer is #13,781, inside the top – of all ranked servers.

How many players does TestServer carry?

No response from TestServer at the latest check, with a last sighting 43 days 7 hours ago.

Settings

What settings and rules does TestServer use?

No gather rate is given in the name of TestServer. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.

The map on TestServer: which one is it?

The game generates a procedural map for TestServer.

Connection

What is the way onto TestServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.22.41.15:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.