Vladivostok [24/7] Server #2 [Classic]
Online 82.162.62.12:28017 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, and #201 of the quad servers (top 24%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 23:07 UTC, in 1d 16h. Every Thursday at 23:07 UTC · medium confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 16h | Thu 29 Oct, 23:07 UTC | its own |
| 8d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 16h | Thu 12 Nov, 23:07 UTC | its own |
| 22d 16h | Thu 19 Nov, 23:07 UTC | its own |
| 29d 16h | Thu 26 Nov, 23:07 UTC | its own |
| 36d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 16h | Thu 10 Dec, 23:07 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 23:07 UTC5d ago | 5 | – | running | 1 |
| Thu 15 Oct, 23:07 UTC12d ago | 3 | held half | 7 days | 0 |
| Thu 8 Oct, 23:07 UTC19d ago | 3 | halved by day 6 | 7 days | 0 |
| Thu 1 Oct, 18:46 UTC FW26d ago | 4 | halved by day 4 | 7.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | NA · quad · weekly · 52 on average | 64 / 200 |
| 『小宇宙』10.27号/新开/四人服/萌新服 | EA · quad · weekly · 21 on average | 6 / 200 |
| 『次空间』10.26号/新开/四人服/萌新服 | EA · quad · weekly · 20 on average | 40 / 200 |
| 小虎鲸10.25号|14点新档|四人游玩 | EA · quad · weekly · 13 on average | 0 / 200 |
| [HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/Quad | EU · quad · weekly · 12 on average | 0 / 200 |
| [LATAM] VAINILLA Solo/Duo/Trio/Quad | 26/10 Full Wipe | SA · quad · weekly · 9 on average | 5 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does Vladivostok [24/7] Server #2 [Classic] wipe?
On Vladivostok [24/7] Server #2 [Classic] the wipe rhythm is every Thursday at 23:07 UTC. A wipe is scheduled for Thursday 29 October at 23:07 UTC, according to this server's cycle. The current world dates from 5 days 7 hours. Its tags carry a weekly wipe schedule.
Wipe day on Vladivostok [24/7] Server #2 [Classic]: what should you expect?
Across recent wipes the busiest point averaged 4 players. 38 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 33% of recent wipes. By day 5 it had fallen below half where the hold failed.
Server details
Which location hosts Vladivostok [24/7] Server #2 [Classic]?
A region is not published by Vladivostok [24/7] Server #2 [Classic]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 82.162.62.12:28017.
Which Rust version is Vladivostok [24/7] Server #2 [Classic] on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Vladivostok [24/7] Server #2 [Classic]. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Vladivostok [24/7] Server #2 [Classic] show, and is it up?
The current status of Vladivostok [24/7] Server #2 [Classic] is online. The uptime it reports puts the last restart at about 9 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 26 September 2026.
Does Vladivostok [24/7] Server #2 [Classic] perform well?
The 48-hour average was 122 server fps; the low was 79. Entity count reached 47,520, covering buildings, deployables and the rest of the world. Peak memory was 1,930 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on Vladivostok [24/7] Server #2 [Classic] carry?
Tags from Vladivostok [24/7] Server #2 [Classic], as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Vladivostok [24/7] Server #2 [Classic] appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Vladivostok [24/7] Server #2 [Classic]: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
Player numbers
Against other Rust servers, how does Vladivostok [24/7] Server #2 [Classic] compare?
On player hours over seven days, Vladivostok [24/7] Server #2 [Classic] ranks #3,168, within the top 14% of ranked servers. The quad segment places it at #201.
What is the population of Vladivostok [24/7] Server #2 [Classic]?
Vladivostok [24/7] Server #2 [Classic] holds 2 players of its 50 slots as of the latest update. The seven-day mean is 1 players, against a peak of 5. Averaged over 48 hours, activity is highest at 11:00 UTC with 4 players.
Map and rules
How is Vladivostok [24/7] Server #2 [Classic] configured, and what rules apply?
The name of Vladivostok [24/7] Server #2 [Classic] does not state a gather rate. A maximum of 4 players per group is set (quad). It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on Vladivostok [24/7] Server #2 [Classic]: which one is it?
The game generates a procedural map of size 3,000 with seed 26982 for Vladivostok [24/7] Server #2 [Classic]. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join Vladivostok [24/7] Server #2 [Classic]?
In the Rust console (F1), enter client.connect 82.162.62.12:28017. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://m.vk.com/vlrust.