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Vladivostok [24/7] Server #2 [Classic]

Online 82.162.62.12:28017 checked 11m ago

Drill-through
FilterServeris Vladivostok [24/7] Server #2 [Classic]
Attributes
quad weekly wipes oxide
Last refreshed
Players now 2/ 50
7-day average 1 peak 5
Rank #3,168 top 14%
Last wipe 5d ago weekly schedule
Next wipe 1d 16h Thu 29 Oct, 23:07 UTC
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 14% of all ranked servers, and #201 of the quad servers (top 24%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 23:07 UTC, in 1d 16h. Every Thursday at 23:07 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held33%else halves by day 5

Coming wipes

InWhen, UTCKind
1d 16hThu 29 Oct, 23:07 UTCits own
8d 12hThu 5 Nov, 19:00 UTCFW force wipe
15d 16hThu 12 Nov, 23:07 UTCits own
22d 16hThu 19 Nov, 23:07 UTCits own
29d 16hThu 26 Nov, 23:07 UTCits own
36d 12hThu 3 Dec, 19:00 UTCFW force wipe
43d 16hThu 10 Dec, 23:07 UTCits own

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:07 UTC5d ago 5 – running 1
Thu 15 Oct, 23:07 UTC12d ago 3 held half 7 days 0
Thu 8 Oct, 23:07 UTC19d ago 3 halved by day 6 7 days 0
Thu 1 Oct, 18:46 UTC FW26d ago 4 halved by day 4 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED NA · quad · weekly · 52 on average 64 / 200
『小宇宙』10.27号/新开/四人服/萌新服 EA · quad · weekly · 21 on average 6 / 200
『次空间』10.26号/新开/四人服/萌新服 EA · quad · weekly · 20 on average 40 / 200
小虎鲸10.25号|14点新档|四人游玩 EA · quad · weekly · 13 on average 0 / 200
[HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/Quad EU · quad · weekly · 12 on average 0 / 200
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 26/10 Full Wipe SA · quad · weekly · 9 on average 5 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Vladivostok [24/7] Server #2 [Classic] wipe?

On Vladivostok [24/7] Server #2 [Classic] the wipe rhythm is every Thursday at 23:07 UTC. A wipe is scheduled for Thursday 29 October at 23:07 UTC, according to this server's cycle. The current world dates from 5 days 7 hours. Its tags carry a weekly wipe schedule.

Wipe day on Vladivostok [24/7] Server #2 [Classic]: what should you expect?

Across recent wipes the busiest point averaged 4 players. 38 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 33% of recent wipes. By day 5 it had fallen below half where the hold failed.

Server details

Which location hosts Vladivostok [24/7] Server #2 [Classic]?

A region is not published by Vladivostok [24/7] Server #2 [Classic]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 82.162.62.12:28017.

Which Rust version is Vladivostok [24/7] Server #2 [Classic] on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Vladivostok [24/7] Server #2 [Classic]. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Vladivostok [24/7] Server #2 [Classic] show, and is it up?

The current status of Vladivostok [24/7] Server #2 [Classic] is online. The uptime it reports puts the last restart at about 9 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 26 September 2026.

Does Vladivostok [24/7] Server #2 [Classic] perform well?

The 48-hour average was 122 server fps; the low was 79. Entity count reached 47,520, covering buildings, deployables and the rest of the world. Peak memory was 1,930 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on Vladivostok [24/7] Server #2 [Classic] carry?

Tags from Vladivostok [24/7] Server #2 [Classic], as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Vladivostok [24/7] Server #2 [Classic] appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Vladivostok [24/7] Server #2 [Classic]: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does Vladivostok [24/7] Server #2 [Classic] compare?

On player hours over seven days, Vladivostok [24/7] Server #2 [Classic] ranks #3,168, within the top 14% of ranked servers. The quad segment places it at #201.

What is the population of Vladivostok [24/7] Server #2 [Classic]?

Vladivostok [24/7] Server #2 [Classic] holds 2 players of its 50 slots as of the latest update. The seven-day mean is 1 players, against a peak of 5. Averaged over 48 hours, activity is highest at 11:00 UTC with 4 players.

Map and rules

How is Vladivostok [24/7] Server #2 [Classic] configured, and what rules apply?

The name of Vladivostok [24/7] Server #2 [Classic] does not state a gather rate. A maximum of 4 players per group is set (quad). It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on Vladivostok [24/7] Server #2 [Classic]: which one is it?

The game generates a procedural map of size 3,000 with seed 26982 for Vladivostok [24/7] Server #2 [Classic]. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join Vladivostok [24/7] Server #2 [Classic]?

In the Rust console (F1), enter client.connect 82.162.62.12:28017. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://m.vk.com/vlrust.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.