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Drill-through Server detail

My Rust server | Powered by AMP

Offline 82.146.91.3:28015 checked 10d ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
pve
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,224 top 70%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:18 UTC25d ago 1 – running 0
Thu 1 Oct, 20:57 UTC FW26d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average 13 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average 19 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 13 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 27 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 11 / 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average 4 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Rust server | Powered by AMP: what is it?

With too few of its wipes on record, My Rust server | Powered by AMP's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 25 days 14 hours.

On My Rust server | Powered by AMP, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server details

What is the hosting location of My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 82.146.91.3:28015 is its address.

Which Rust version is My Rust server | Powered by AMP on?

The platform is Linux, with Rust network protocol 2634 and build 166586 running on My Rust server | Powered by AMP. Joining requires the same protocol on your game; Steam handles the update.

Is My Rust server | Powered by AMP up, and how steady is its uptime?

The current status is offline for My Rust server | Powered by AMP, with the last sighting 10 days 20 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 30 September 2026.

Lists and tags

How should the tags on My Rust server | Powered by AMP be read?

Tags from My Rust server | Powered by AMP, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166586 (Build): Build number 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^p (PvE): No fighting between players, with the world as the threat. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Rust server | Powered by AMP?

The following Rust Server Analytics lists count My Rust server | Powered by AMP among their servers: Community Rust servers, live and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Against other Rust servers, how does My Rust server | Powered by AMP compare?

On player hours over seven days, My Rust server | Powered by AMP ranks #15,224, within the top 70% of ranked servers.

What is the population of My Rust server | Powered by AMP?

The last sighting of My Rust server | Powered by AMP was 10 days 20 hours ago; it is offline at this refresh.

Map and rules

What are the settings on My Rust server | Powered by AMP, and its rules?

No gather rate is given in the name of My Rust server | Powered by AMP. The default group cap of 8 players applies. pve is the game mode, no fighting other players. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for My Rust server | Powered by AMP?

A procedural map, generated by the game, runs on My Rust server | Powered by AMP.

Connection

What is the way onto My Rust server | Powered by AMP?

In the Rust console (F1), enter client.connect 82.146.91.3:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166586
Build Build number 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.