Rust Server Analytics 39,995 players11,624 servers
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Drill-through Server detail

fluffy and jan

Offline 82.14.70.162:28016 checked 1d ago

Drill-through
FilterServeris fluffy and jan
Attributes
Last refreshed
Players now 0/ 3
7-day average 0 peak 1
Rank #14,708 top 66%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75117:0018:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510017:0018:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:07 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 334 / 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 7 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 20 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 129 / 225
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 64 / 225
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 33 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does fluffy and jan wipe?

Too few wipes on record for fluffy and jan to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 25 days ago.

Wipe day on fluffy and jan: what should you expect?

Across recent wipes the busiest point averaged 3 players. The highest player count on the latest wipe arrived 30 hours in.

Server

Which location hosts fluffy and jan?

No region appears in what fluffy and jan publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 82.14.70.162:28016.

Which Rust version is fluffy and jan on?

On Windows, fluffy and jan runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does fluffy and jan show, and is it up?

Offline at this refresh: fluffy and jan, last seen 35 hours ago. The uptime it reports puts the last restart at about 1 hours ago. Uptime over the last full days (7) was 2%, or 3 of 168 hours. The first sighting of it by Rust Server Analytics was on 16 September 2026.

Is performance on fluffy and jan stable?

Server fps averaged 70 over the last 48 hours, with a floor of 55. Entity count reached 184,153, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,875 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on fluffy and jan be read?

The game's server browser reads the tags fluffy and jan publishes: gmrust (Game mode): Rust survival, standard ruleset; mp3 (Max players): Player slots: 3; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does fluffy and jan appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include fluffy and jan: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does fluffy and jan hold in the server rankings?

Player hours for the last seven days place fluffy and jan at #14,708, in the top 66% of the ranked field.

How many players does fluffy and jan carry?

The last sighting of fluffy and jan was 35 hours ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 19:00 UTC shows the highest average: 0 players.

Map and rules

What settings and rules does fluffy and jan use?

Gather rate is not mentioned in the name of fluffy and jan. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for fluffy and jan?

fluffy and jan uses a procedural map of size 5,800 with seed 401418629, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join fluffy and jan?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.14.70.162:28016.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp3
Max players Player slots: 3.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.