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Drill-through Server detail

Servidor Rust Simple SCR98

Offline 81.37.175.209:28015 checked 28d ago

Drill-through
FilterServeris Servidor Rust Simple SCR98
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,354 top 60%
Last wipe 29d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 29 SepSat 26 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 18:25 UTC29d ago 1 – running 1
Sat 26 Sep, 08:51 UTC32d ago 1 held half 3.4 days 1
Wed 23 Sep, 17:36 UTC35d ago 1 held half 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 246 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 175 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 32 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 17 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 41 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 53 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Servidor Rust Simple SCR98 wipe?

With irregular wipe times, Servidor Rust Simple SCR98 offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 29 days 5 hours.

On Servidor Rust Simple SCR98, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

In which region does Servidor Rust Simple SCR98 sit?

No region is published by Servidor Rust Simple SCR98. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 81.37.175.209:28015 is its address.

Which Rust version is Servidor Rust Simple SCR98 on?

On Windows, Servidor Rust Simple SCR98 runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Servidor Rust Simple SCR98, and is it online now?

The current status is offline for Servidor Rust Simple SCR98, with the last sighting 28 days 4 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 23 September 2026.

Lists and tags

What do Servidor Rust Simple SCR98's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags Servidor Rust Simple SCR98 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Servidor Rust Simple SCR98 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Servidor Rust Simple SCR98 among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Servidor Rust Simple SCR98 sit among Rust servers?

On player hours over seven days, Servidor Rust Simple SCR98 ranks #14,354, within the top 60% of ranked servers.

At what level does Servidor Rust Simple SCR98 run its population?

No response from Servidor Rust Simple SCR98 at the latest check, with a last sighting 28 days 4 hours ago.

Settings

How is Servidor Rust Simple SCR98 configured, and what rules apply?

No gather rate is given in the name of Servidor Rust Simple SCR98. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for Servidor Rust Simple SCR98?

A procedural map, generated by the game, runs on Servidor Rust Simple SCR98.

How to join

How do you connect to Servidor Rust Simple SCR98?

In the Rust console (F1), enter client.connect 81.37.175.209:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.