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Drill-through Server detail

Static Rust

Offline 81.26.74.29:28195 checked 2h ago

Drill-through
FilterServeris Static Rust
Attributes
Last refreshed
Players now 0/ 16
7-day average 0 peak –
Rank #15,276 top 69%
Last wipe 161d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123409:0011:0013:0015:0017:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020009:0011:0013:0015:0017:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 159 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 184 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 604 / 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 37 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 687 / 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 561 / 625

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Static Rust wipe?

With too few of its wipes on record, Static Rust's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 161 days 9 hours ago.

Server

In which region does Static Rust sit?

A region is not published by Static Rust; its region code reads uk1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 81.26.74.29:28195.

Which Rust version is Static Rust on?

Rust network protocol 2623 and build 150564 on Windows is the setup for Static Rust. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Static Rust, and is it online now?

Offline at this refresh: Static Rust, last seen 2 hours ago. Its reported uptime indicates a restart roughly 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Static Rust stable?

The 48-hour average was 96 server fps; the low was 57. Buildings, deployables and all other world objects brought the entity total to 17,988. At its highest, memory use was 1,191 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do Static Rust's tags stand for?

The game's server browser reads the tags Static Rust publishes: gmrust (Game mode): Rust survival, standard ruleset; mp16 (Max players): Player slots: 16; ts8 (Group limit): The game default applies: 8 per team at most; v2623 (Protocol): Protocol 2623 is required: your game must match to connect; cs150564 (Build): The game build is 150564; ptrak (Networking): It uses RakNet, the standard network layer for the game; $ruk1 (Region code): uk1 is the region code on record. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Static Rust appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Static Rust among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Static Rust hold in the server rankings?

On player hours over seven days, Static Rust ranks #15,276, within the top 69% of ranked servers.

What is the population of Static Rust?

Static Rust is offline at this refresh; the last contact was 2 hours ago. The seven-day mean for this server is 0 players.

Settings

What are the settings on Static Rust, and its rules?

No gather rate is given in the name of Static Rust. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for Static Rust?

A procedural map of size 2,000 with seed 179101991, generated by the game, runs on Static Rust. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Static Rust?

In the Rust console (F1), enter client.connect 81.26.74.29:28195. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp16,ptrak,$ruk1,v2623,gmrust,cs150564,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp16
Max players Player slots: 16.
ts8
Group limit The game default applies: 8 per team at most.
v2623
Protocol Protocol 2623 is required: your game must match to connect.
cs150564
Build The game build is 150564.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$ruk1
Region code uk1 is the region code on record.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.