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Drill-through Server detail

Local test map

Offline 81.249.231.203:28015 checked 5h ago

Drill-through
FilterServeris Local test map
Attributes
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #8,129 top 37%
Last wipe 5d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75119:0020:0021:0003:0004:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 393 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 339 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 38 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 47 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 157 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Local test map wipe?

The rhythm of Local test map cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 5 days 22 hours ago the current world was made.

Server details

Which location hosts Local test map?

No region appears in what Local test map publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 81.249.231.203:28015 is its address.

What Rust build does Local test map run?

On Windows, Local test map runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Local test map, and is it online now?

Last seen 5 hours ago, Local test map now reports offline. Of 120 hours in the last 5 full days, 5 were up: 4%. The first sighting of it by Rust Server Analytics was on 23 October 2026.

Lists and tags

What do Local test map's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags Local test map publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Local test map appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Local test map among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, how does Local test map compare?

Player hours for the last seven days place Local test map at #8,129, in the top 37% of the ranked field.

What is the population of Local test map?

The last sighting of Local test map was 5 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1. Across the last 48 hours, 03:00 UTC shows the highest average: 1 players.

Settings

How is Local test map configured, and what rules apply?

The name of Local test map does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on Local test map: which one is it?

A procedural map, generated by the game, runs on Local test map.

Connection

How can a player join Local test map?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.249.231.203:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.