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Drill-through Server detail

Development Server

Offline 81.245.228.184:28015 checked 41d ago

Drill-through
FilterServeris Development Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,253 no region published
Last wipe 41d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 201 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 281 / 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 763 / 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 44 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 854 / 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 669 / 725

Quick answers

from the figures on this page

Wipe data

When does Development Server wipe?

The rhythm of Development Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 41 days 6 hours ago the current world was made.

Server details

Which location hosts Development Server?

A region is not published by Development Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 81.245.228.184:28015.

What Rust build does Development Server run?

The platform is Windows, with Rust network protocol 2633 and build 164530 running on Development Server. Your game must match the protocol to join, and Steam applies that update.

What uptime does Development Server show, and is it up?

Offline at this refresh: Development Server, last seen 41 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 18 September 2026.

Lists and tags

How should the tags on Development Server be read?

Tags from Development Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Development Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Development Server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Development Server sit among Rust servers?

On player hours over seven days, Development Server ranks #13,253, within the top – of ranked servers.

What is the population of Development Server?

No response from Development Server at the latest check, with a last sighting 41 days 6 hours ago.

Map and rules

What are the settings on Development Server, and its rules?

No gather rate is given in the name of Development Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on Development Server: which one is it?

A procedural map, generated by the game, runs on Development Server.

How to join

How can a player join Development Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.245.228.184:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164530
Build Game build: 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.