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Drill-through Server detail

PRISM local capture

Offline 81.244.137.90:28015 checked 8d ago

Drill-through
FilterServeris PRISM local capture
Attributes
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,373 top 69%
Last wipe 17d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 131 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 161 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 534 / 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 30 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 604 / 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 488 / 525

Quick answers

from the figures on this page

Wipe data

When does PRISM local capture wipe?

With too few of its wipes on record, PRISM local capture's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 17 days 5 hours.

Server

In which region does PRISM local capture sit?

No region is published by PRISM local capture. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 81.244.137.90:28015 is its address.

What Rust build does PRISM local capture run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on PRISM local capture. The protocol has to match before you can join; Steam updates it automatically.

What uptime does PRISM local capture show, and is it up?

Last seen 8 days 4 hours ago, PRISM local capture now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 12 October 2026.

Lists and tags

Which meanings do the tags on PRISM local capture carry?

gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags PRISM local capture publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does PRISM local capture appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include PRISM local capture: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does PRISM local capture compare?

The seven-day player-hours rank for PRISM local capture is #15,373, inside the top 69% of all ranked servers.

What is the population of PRISM local capture?

No response from PRISM local capture at the latest check, with a last sighting 8 days 4 hours ago.

Map and rules

How is PRISM local capture configured, and what rules apply?

No gather rate is given in the name of PRISM local capture. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, disabled.

The map on PRISM local capture: which one is it?

The game generates a procedural map for PRISM local capture.

How to join

How do you connect to PRISM local capture?

In the Rust console (F1), enter client.connect 81.244.137.90:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Player slots: 4.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.