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Drill-through Server detail

My Local Testing Server

Offline 81.235.8.222:28015 checked 41d ago

Drill-through
FilterServeris My Local Testing Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,448 no region published
Last wipe 41d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 427 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 460 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 983 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 64 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 989 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 29 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Local Testing Server: what is it?

The rhythm of My Local Testing Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 41 days 20 hours ago.

Server details

What is the hosting location of My Local Testing Server?

A region is not published by My Local Testing Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 81.235.8.222:28015 is its address.

Which Rust version is My Local Testing Server on?

Rust network protocol 2633 and build 164530 on Windows is the setup for My Local Testing Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is My Local Testing Server, and is it online now?

The current status is offline for My Local Testing Server, with the last sighting 41 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 17 September 2026.

Tags

How should the tags on My Local Testing Server be read?

Tags from My Local Testing Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature My Local Testing Server?

The following Rust Server Analytics lists count My Local Testing Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does My Local Testing Server compare?

Player hours for the last seven days place My Local Testing Server at #15,448, in the top – of the ranked field.

How many players does My Local Testing Server carry?

No response from My Local Testing Server at the latest check, with a last sighting 41 days 20 hours ago.

Settings

What are the settings on My Local Testing Server, and its rules?

Gather rate is not mentioned in the name of My Local Testing Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for My Local Testing Server?

My Local Testing Server uses a procedural map, which the game generates.

Connection

How can a player join My Local Testing Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.235.8.222:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.