Rust Server Analytics 65,278 players11,749 servers
All servers
Drill-through Server detail

My Rust server | Powered by AMP

Offline 81.223.137.74:28015 checked 16d ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,408 top 71%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:52 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 486 / 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 401 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 52 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 44 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 161 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Rust server | Powered by AMP: what is it?

Too few wipes on record for My Rust server | Powered by AMP to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 5 hours ago.

Wipe day on My Rust server | Powered by AMP: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

Which location hosts My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 81.223.137.74:28015.

Which Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2634 and build 167398 on Linux is the setup for My Rust server | Powered by AMP. Joining requires the same protocol on your game; Steam handles the update.

How reliable is My Rust server | Powered by AMP, and is it online now?

The current status is offline for My Rust server | Powered by AMP, with the last sighting 16 days 7 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 30 September 2026.

Lists and tags

How should the tags on My Rust server | Powered by AMP be read?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Rust server | Powered by AMP appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Rust server | Powered by AMP fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Rust server | Powered by AMP sit among Rust servers?

The seven-day player-hours rank for My Rust server | Powered by AMP is #15,408, inside the top 71% of all ranked servers.

What is the population of My Rust server | Powered by AMP?

The last sighting of My Rust server | Powered by AMP was 16 days 7 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does My Rust server | Powered by AMP use?

No gather rate is given in the name of My Rust server | Powered by AMP. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for My Rust server | Powered by AMP?

The game generates a procedural map for My Rust server | Powered by AMP.

Connection

What is the way onto My Rust server | Powered by AMP?

In the Rust console (F1), enter client.connect 81.223.137.74:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build Build number 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.