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Drill-through Server detail

My Rust server | Powered by AMP

Offline 81.204.34.47:28015 checked 3d ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
Last refreshed
Players now 1/ 100
7-day average 1 peak 1
Rank #9,499 top 43%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 20:26 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 513 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 315 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 42 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 35 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 91 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 111 / 200

Quick answers

from the figures on this page

Wipe cycle

When does My Rust server | Powered by AMP wipe?

The rhythm of My Rust server | Powered by AMP cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 1 hours ago.

Wipe day on My Rust server | Powered by AMP: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts My Rust server | Powered by AMP?

A region is not published by My Rust server | Powered by AMP. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 81.204.34.47:28015.

Which Rust version is My Rust server | Powered by AMP on?

On Windows, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Rust server | Powered by AMP, and is it online now?

The current status is offline for My Rust server | Powered by AMP, with the last sighting 3 days 8 hours ago. Of 72 hours in the last 3 full days, 4 were up: 6%. It entered Rust Server Analytics records on 24 October 2026.

Lists and tags

What do My Rust server | Powered by AMP's tags stand for?

The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Rust server | Powered by AMP appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Rust server | Powered by AMP: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does My Rust server | Powered by AMP hold in the server rankings?

The seven-day player-hours rank for My Rust server | Powered by AMP is #9,499, inside the top 43% of all ranked servers.

How many players does My Rust server | Powered by AMP carry?

No response from My Rust server | Powered by AMP at the latest check, with a last sighting 3 days 8 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.

Settings

What are the settings on My Rust server | Powered by AMP, and its rules?

Gather rate is not mentioned in the name of My Rust server | Powered by AMP. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for My Rust server | Powered by AMP?

The game generates a procedural map of size 4,500 with seed 6738 for My Rust server | Powered by AMP. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto My Rust server | Powered by AMP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.204.34.47:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.