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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 81.197.196.41:28015 checked 15d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,441 top 71%
Last wipe 15d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 550 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 255 / 300

Quick answers

from the figures on this page

Wipe data

When does Name of Server as Shown on the Client Server List wipe?

Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 21 hours ago the current world was made.

Server details

Which location hosts Name of Server as Shown on the Client Server List?

A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 81.197.196.41:28015.

Which Rust version is Name of Server as Shown on the Client Server List on?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 167584. Your game must match the protocol to join, and Steam applies that update.

Is Name of Server as Shown on the Client Server List up, and how steady is its uptime?

The current status is offline for Name of Server as Shown on the Client Server List, with the last sighting 15 days 19 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 12 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Name of Server as Shown on the Client Server List's tags stand for?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Name of Server as Shown on the Client Server List: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Name of Server as Shown on the Client Server List compare?

On player hours over seven days, Name of Server as Shown on the Client Server List ranks #15,441, within the top 71% of ranked servers.

What is the population of Name of Server as Shown on the Client Server List?

The last sighting of Name of Server as Shown on the Client Server List was 15 days 19 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does Name of Server as Shown on the Client Server List use?

Gather rate is not mentioned in the name of Name of Server as Shown on the Client Server List. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for Name of Server as Shown on the Client Server List?

The game generates a procedural map of size 4,000 with seed 1234 for Name of Server as Shown on the Client Server List. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto Name of Server as Shown on the Client Server List?

In the Rust console (F1), enter client.connect 81.197.196.41:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.