Test Server RaidSim
Offline 81.196.215.13:28021 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:58 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 05:47 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 18:40 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 15:48 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 11:21 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 13:04 UTC4d ago | 1 | – | 0.9 days | 1 |
| Mon 19 Oct, 09:15 UTC10d ago | 1 | – | 6.2 days | 1 |
| Sun 18 Oct, 18:40 UTC11d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 11:41 UTC15d ago | 0 | – | 4.3 days | 1 |
| Mon 12 Oct, 12:20 UTC17d ago | – | – | – | 0 |
| Mon 12 Oct, 11:00 UTC17d ago | – | – | – | 0 |
| Mon 12 Oct, 10:37 UTC17d ago | 1 | held half | 2 days | 0 |
| Sun 11 Oct, 22:30 UTC17d ago | 1 | – | 0.5 days | 0 |
| Sat 10 Oct, 08:19 UTC19d ago | 1 | – | 1.6 days | 0 |
| Fri 9 Oct, 16:12 UTC20d ago | 1 | – | 0.7 days | 0 |
| Wed 7 Oct, 10:34 UTC22d ago | 1 | halved by day 1 | 2.2 days | 0 |
| Tue 6 Oct, 22:16 UTC22d ago | 1 | – | 0.5 days | 1 |
| Tue 6 Oct, 14:13 UTC23d ago | – | – | – | 0 |
| Tue 6 Oct, 14:02 UTC23d ago | – | – | – | 0 |
| Tue 6 Oct, 09:53 UTC23d ago | 1 | – | 0.5 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 115 on average | 11 / 300 |
| Pickle Rust EU Monthly | EU · no group limit · 50 on average | 48 / 100 |
| RaidLab | groups of 8+ · 33 on average | 0 / 50 |
| EU Hub 01 | EU · groups of 1000+ · 23 on average | 3 / 3300 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 3 on average | 1 / 300 |
| Warriors | groups of 8+ · 2 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Test Server RaidSim wipe?
With a new world every few hours, Test Server RaidSim runs no wipe schedule: those resets are not wipes.
Server
Which location hosts Test Server RaidSim?
A region is not published by Test Server RaidSim. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 81.196.215.13:28021.
What Rust build does Test Server RaidSim run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Test Server RaidSim. Joining requires the same protocol on your game; Steam handles the update.
Is Test Server RaidSim up, and how steady is its uptime?
Last seen 27 hours ago, Test Server RaidSim now reports offline. Uptime over the last full days (7) was 26%, or 43 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do Test Server RaidSim's tags stand for?
The game's server browser reads the tags Test Server RaidSim publishes: gmrust (Game mode): Rust survival, standard ruleset; mp3 (Max players): Capacity of 3 slots; ts100 (Group limit): The cap is 100 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Test Server RaidSim?
The following Rust Server Analytics lists count Test Server RaidSim among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
What position does Test Server RaidSim hold in the server rankings?
Player hours for the last seven days place Test Server RaidSim at #5,609, in the top 25% of the ranked field.
What is the population of Test Server RaidSim?
No response from Test Server RaidSim at the latest check, with a last sighting 27 hours ago. The seven-day mean is 1 players, against a peak of 2. Averaged over 48 hours, activity is highest at 21:00 UTC with 2 players.
Settings
What settings and rules does Test Server RaidSim use?
The name of Test Server RaidSim does not state a gather rate. A maximum of 100 players per group applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way onto Test Server RaidSim?
In the Rust console (F1), enter client.connect 81.196.215.13:28021. Launch Rust on this page also works, opening Rust through Steam and connecting you.