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Drill-through Server detail

Greenmbserverchapter2

Offline 81.179.89.125:28015 checked 2d ago

Drill-through
FilterServeris Greenmbserverchapter2
Attributes
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #10,139 top 45%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:02 UTC2d ago 1 – running 0
Sat 24 Oct, 17:45 UTC4d ago 0 – 2.1 days 1
Wed 21 Oct, 21:06 UTC7d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 476 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 449 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 840 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 57 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 727 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 26 / 250

Quick answers

from the figures on this page

Wipe data

On what cycle does Greenmbserverchapter2 wipe?

The next wipe on Greenmbserverchapter2 cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 2 days 20 hours ago the current world was made.

On Greenmbserverchapter2, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

What is the hosting location of Greenmbserverchapter2?

No region is published by Greenmbserverchapter2. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 81.179.89.125:28015.

Which Rust version is Greenmbserverchapter2 on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Greenmbserverchapter2. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Greenmbserverchapter2 show, and is it up?

The current status is offline for Greenmbserverchapter2, with the last sighting 2 days 19 hours ago. Uptime over the last full days (7) was 3%, or 5 of 168 hours. 21 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Greenmbserverchapter2's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags Greenmbserverchapter2 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Greenmbserverchapter2?

The following Rust Server Analytics lists count Greenmbserverchapter2 among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Greenmbserverchapter2 hold in the server rankings?

Player hours for the last seven days place Greenmbserverchapter2 at #10,139, in the top 45% of the ranked field.

What is the population of Greenmbserverchapter2?

Greenmbserverchapter2 is offline at this refresh; the last contact was 2 days 19 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.

Map and rules

What settings and rules does Greenmbserverchapter2 use?

Gather rate is not mentioned in the name of Greenmbserverchapter2. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on Greenmbserverchapter2: which one is it?

The game generates a procedural map for Greenmbserverchapter2.

Connection

How do you connect to Greenmbserverchapter2?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.179.89.125:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.