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Drill-through Server detail

TEST

Offline 81.171.25.208:28015 checked 30d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,097 top 63%
Last wipe 30d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 556 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 424 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 71 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 66 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 185 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TEST wipe?

With too few of its wipes on record, TEST's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 30 days 4 hours ago.

Server details

In which region does TEST sit?

A region is not published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 81.171.25.208:28015.

Which Rust version is TEST on?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on TEST. The protocol has to match before you can join; Steam updates it automatically.

Is TEST up, and how steady is its uptime?

Offline at this refresh: TEST, last seen 30 days 2 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 29 September 2026.

Tags

What do TEST's tags stand for?

Tags from TEST, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature TEST?

Among the Rust Server Analytics lists TEST fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does TEST sit among Rust servers?

The seven-day player-hours rank for TEST is #15,097, inside the top 63% of all ranked servers.

What is the population of TEST?

TEST is offline at this refresh; the last contact was 30 days 2 hours ago.

Settings

How is TEST configured, and what rules apply?

No gather rate is given in the name of TEST. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for TEST?

TEST uses a procedural map, which the game generates.

Connection

What is the way onto TEST?

In the Rust console (F1), enter client.connect 81.171.25.208:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.