[EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-
Online EU 81.169.213.146:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 03:47 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 02:53 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 01:02 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 21:15 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 20:12 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 21:20 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 07:51 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 23:20 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 22:18 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:28 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 21:26 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 22:21 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 16:44 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 10:14 UTC8d ago | – | – | – | 1 |
| Wed 21 Oct, 09:08 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 20:32 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 12:14 UTC9d ago | – | – | – | 0 |
| Tue 20 Oct, 09:11 UTC9d ago | – | – | – | 0 |
| Sun 18 Oct, 07:29 UTC11d ago | – | – | – | 0 |
| Sun 18 Oct, 04:10 UTC11d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 3 on average | 4 / 300 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 2 on average | 8 / 300 |
| -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 29 on average | 25 / 150 |
| -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 8 on average | 7 / 150 |
| Cozy Rust PvE | EU · groups of 8+ · monthly · 1 on average | 4 / 70 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 109 on average | 192 / 300 |
Quick answers
from the figures on this pageWipe data
On what cycle does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- wipe?
None of the resets on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- counts as a wipe, since the world is replaced every few hours and no wipe schedule is kept.
Server details
Which location hosts [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?
In Europe, according to its EU tag, sits [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 81.169.213.146:28015.
What Rust build does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- run?
On Linux, [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- show, and is it up?
[EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- reports online at the current check. The uptime it reports puts the last restart at about 38 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
What performance does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- show?
The 48-hour average was 40 server fps; the low was 30. Buildings, deployables and all other world objects brought the entity total to 107,965. At its highest, memory use was 4,415 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- be read?
The game's server browser reads the tags [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- publishes: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe; rustmaps (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?
These Rust Server Analytics lists include [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- compare?
[EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- holds #5,573 on seven-day player hours and #1,810 in Europe, inside the top 25% of the ranked field.
At what level does [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- run its population?
Population at the current refresh: 0 players on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-, against 100 slots. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 20:00 UTC, at an average of 1 players.
Map and rules
How is [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- configured, and what rules apply?
The name of [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:- does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
What is the map for [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?
A custom map of size 4,700 is used on [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-; its file is published and downloadable here.
How to join
How can a player join [EU] •LOS RUSTOS• -:[ Events || Gather LVL || stack LVL ]:-?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.169.213.146:28015.