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Drill-through Server detail

Twofish Carbon Staging Test Server

Offline 81.100.154.125:28115 checked 28d ago

Drill-through
FilterServeris Twofish Carbon Staging Test Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,508 top 70%
Last wipe 28d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:02 UTC28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 546 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 433 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 162 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 59 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 199 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 314 / 225

Quick answers

from the figures on this page

Wipe data

On what cycle does Twofish Carbon Staging Test Server wipe?

Too few wipes on record for Twofish Carbon Staging Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 28 days 1 hours ago.

On Twofish Carbon Staging Test Server, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of Twofish Carbon Staging Test Server?

No region appears in what Twofish Carbon Staging Test Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 81.100.154.125:28115.

Which Rust version is Twofish Carbon Staging Test Server on?

The platform is Windows, with Rust network protocol 2634 and build 166490 running on Twofish Carbon Staging Test Server. The protocol has to match before you can join; Steam updates it automatically.

Is Twofish Carbon Staging Test Server up, and how steady is its uptime?

The current status is offline for Twofish Carbon Staging Test Server, with the last sighting 28 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Lists and tags

What do Twofish Carbon Staging Test Server's tags stand for?

The game's server browser reads the tags Twofish Carbon Staging Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166490 (Build): The game build is 166490; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Twofish Carbon Staging Test Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Twofish Carbon Staging Test Server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Twofish Carbon Staging Test Server sit among Rust servers?

On player hours over seven days, Twofish Carbon Staging Test Server ranks #16,508, within the top 70% of ranked servers.

How many players does Twofish Carbon Staging Test Server carry?

Twofish Carbon Staging Test Server is offline at this refresh; the last contact was 28 days 1 hours ago.

Map and rules

What settings and rules does Twofish Carbon Staging Test Server use?

No gather rate is given in the name of Twofish Carbon Staging Test Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for Twofish Carbon Staging Test Server?

Twofish Carbon Staging Test Server uses a procedural map, which the game generates.

Connection

How can a player join Twofish Carbon Staging Test Server?

In the Rust console (F1), enter client.connect 81.100.154.125:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166490,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166490
Build The game build is 166490.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.