private server test vanilla +
Offline 81.0.249.65:28515 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 22:01 UTC, in 3d 1h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 3d 1h | Sat 31 Oct, 22:01 UTC | its own |
| 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 10d 1h | Sat 7 Nov, 22:01 UTC | its own |
| 17d 1h | Sat 14 Nov, 22:01 UTC | its own |
| 24d 1h | Sat 21 Nov, 22:01 UTC | its own |
| 31d 1h | Sat 28 Nov, 22:01 UTC | its own |
| 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 38d 1h | Sat 5 Dec, 22:01 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 22:01 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636 / 675 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 138 / 200 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 30 / 250 |
| Rustafied.com - EU Main | EU · groups of 16+ · weekly · 234 on average | 73 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does private server test vanilla + wipe?
The prediction follows its tag, because too few of private server test vanilla +'s wipes are on record to confirm the schedule. Saturday 31 October at 22:01 UTC is when its next wipe is due. The world now in play was created 3 days 22 hours ago. The tags list a wipe schedule of one week.
On private server test vanilla +, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server
In which region does private server test vanilla + sit?
No region is published by private server test vanilla +. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 81.0.249.65:28515.
What Rust build does private server test vanilla + run?
On Windows, private server test vanilla + runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is private server test vanilla + up, and how steady is its uptime?
Last seen 3 days 21 hours ago, private server test vanilla + now reports offline. 1% uptime over the last 7 full days, equal to 1 of 168 hours. It entered Rust Server Analytics records on 10 October 2026.
Tags
What do private server test vanilla +'s tags stand for?
The game's server browser reads the tags private server test vanilla + publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^q (Premium): Rust premium status is required to join. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does private server test vanilla + appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count private server test vanilla + among their servers: Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Population
Where does private server test vanilla + sit among Rust servers?
The seven-day player-hours rank for private server test vanilla + is #14,601, inside the top 66% of all ranked servers.
What is the population of private server test vanilla +?
The last sighting of private server test vanilla + was 3 days 21 hours ago; it is offline at this refresh. The seven-day mean is 0 players, against a peak of 1.
Map and rules
How is private server test vanilla + configured, and what rules apply?
Gather rate is not mentioned in the name of private server test vanilla +. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.
The map on private server test vanilla +: which one is it?
private server test vanilla + uses a procedural map of size 1,000 with seed 2147483647, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join private server test vanilla +?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.0.249.65:28515. Rust premium status is required to join.