solo only no p2w
Online 81.0.246.242:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 08:33 UTC10d ago | 2 | – | running | 0 |
| Sun 18 Oct, 20:57 UTC11d ago | 2 | – | 0.5 days | 0 |
| Fri 9 Oct, 05:15 UTC20d ago | 1 | halved by day 1 | 9.7 days | 1 |
| Thu 1 Oct, 18:03 UTC FW28d ago | – | – | 7.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 113 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 141 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 490 / 575 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 30 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 561 / 650 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 456 / 525 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for solo only no p2w: what is it?
The next wipe on solo only no p2w cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 10 days 15 hours ago.
On solo only no p2w, what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server
What is the hosting location of solo only no p2w?
No region appears in what solo only no p2w publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 81.0.246.242:28015 is its address.
Which Rust version is solo only no p2w on?
Rust network protocol 2635 and build 168909 on Windows is the setup for solo only no p2w. The protocol has to match before you can join; Steam updates it automatically.
How reliable is solo only no p2w, and is it online now?
The current status of solo only no p2w is online. Its reported uptime indicates a restart roughly 4 days 23 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does solo only no p2w perform well?
The 48-hour average was 60 server fps; the low was 59. At its highest the entity count was 51,534, including buildings, deployables and all else. Peak memory was 2,281 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on solo only no p2w be read?
gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^q (Premium): Only premium-status players can connect are the tags solo only no p2w publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature solo only no p2w?
These Rust Server Analytics lists include solo only no p2w: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, how does solo only no p2w compare?
Player hours for the last seven days place solo only no p2w at #6,511, in the top 29% of the ranked field.
At what level does solo only no p2w run its population?
solo only no p2w holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2.
Settings
What settings and rules does solo only no p2w use?
No gather rate is given in the name of solo only no p2w. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Only premium-status players can connect. Anti-cheat status: VAC on.
What is the map for solo only no p2w?
A procedural map of size 3,000 with seed 78227, generated by the game, runs on solo only no p2w. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join solo only no p2w?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.0.246.242:28015. Only premium-status players can connect.