Rust Server Analytics 34,720 players11,597 servers
All servers
Drill-through Server detail

TEST

Offline 80.95.44.215:28015 checked 40d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #14,058 no region published
Last wipe 41d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 253 / 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 20 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 16 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 167 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 62 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 39 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for TEST: what is it?

With too few of its wipes on record, TEST's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 41 days 19 hours.

Server

Which location hosts TEST?

No region appears in what TEST publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 80.95.44.215:28015 is its address.

Which Rust version is TEST on?

The platform is Windows, with Rust network protocol 2633 and build 163794 running on TEST. Your game must match the protocol to join, and Steam applies that update.

How reliable is TEST, and is it online now?

Offline at this refresh: TEST, last seen 40 days 16 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.

Lists and tags

How should the tags on TEST be read?

The game's server browser reads the tags TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does TEST appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include TEST: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does TEST sit among Rust servers?

The seven-day player-hours rank for TEST is #14,058, inside the top – of all ranked servers.

What is the population of TEST?

No response from TEST at the latest check, with a last sighting 40 days 16 hours ago.

Map and rules

How is TEST configured, and what rules apply?

No gather rate is given in the name of TEST. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on TEST: which one is it?

TEST uses a procedural map, which the game generates.

Connection

How can a player join TEST?

In the Rust console (F1), enter client.connect 80.95.44.215:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build Build number 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.