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Drill-through Server detail

111

Offline 80.67.220.239:28015 checked 20d ago

Drill-through
FilterServeris 111
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #13,758 top 62%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 02:55 UTC20d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 777 / 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 46 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 128 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 433 / 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 259 / 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 193 / 300

Quick answers

from the figures on this page

Wipe data

The wipe schedule for 111: what is it?

The rhythm of 111 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 20 days 16 hours.

Wipe day on 111: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began.

Server details

Which location hosts 111?

No region appears in what 111 publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 80.67.220.239:28015.

Which Rust version is 111 on?

The platform is Windows, with Rust network protocol 2634 and build 166494 running on 111. Joining requires the same protocol on your game; Steam handles the update.

How reliable is 111, and is it online now?

Offline at this refresh: 111, last seen 20 days 15 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 6 October 2026.

Lists and tags

What do 111's tags stand for?

Tags from 111, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does 111 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include 111: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does 111 sit among Rust servers?

The seven-day player-hours rank for 111 is #13,758, inside the top 62% of all ranked servers.

At what level does 111 run its population?

111 is offline at this refresh; the last contact was 20 days 15 hours ago.

Settings

What are the settings on 111, and its rules?

Gather rate is not mentioned in the name of 111. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on 111: which one is it?

111 uses a procedural map, which the game generates.

Connection

How can a player join 111?

In the Rust console (F1), enter client.connect 80.67.220.239:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166494
Build Game build: 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.