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[RU] Kalashnikov | Vanilla | Biweekly

Online EU 80.242.59.133:35400 checked 10m ago

Drill-through
FilterServeris [RU] Kalashnikov | Vanilla | Biweekly
Attributes
biweekly wipes vanillaoxide
Last refreshed
Players now 2/ 200
7-day average 1 peak 5
Rank #3,778 top 17% · #1386 in EU
Last wipe 27d ago biweekly schedule
Next wipe 37m Thu 29 Oct, 18:48 UTC
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:48 UTC, in 37m. Its biweekly schedule tag · low confidence

wipe-day peak5players, last three wipes

Coming wipes

InWhen, UTCKind
37mThu 29 Oct, 18:48 UTCits own
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
14d 0hThu 12 Nov, 18:48 UTCits own
28d 0hThu 26 Nov, 18:48 UTCits own
35d 0hThu 3 Dec, 19:00 UTCFW force wipe
42d 0hThu 10 Dec, 18:48 UTCits own

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW27d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 235 on average 788 / 800
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 123 on average 690 / 750
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 36 on average 781 / 800
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 26 on average 492 / 525
Rustopia.gg - EU Medium EU · groups of 12+ · biweekly · 20 on average 644 / 650
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS EU · groups of 30+ · biweekly · 17 on average 11 / 150

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [RU] Kalashnikov | Vanilla | Biweekly wipe?

Its tag guides the prediction, since [RU] Kalashnikov | Vanilla | Biweekly has too few wipes on record to confirm the schedule. Thursday 29 October at 18:48 UTC is the date the next wipe falls on. The world now in play was created 27 days 23 hours ago. A wipe every two weeks is stated in its tags.

Wipe day on [RU] Kalashnikov | Vanilla | Biweekly: what should you expect?

The average busiest count over recent wipes is 5 players. 41 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of [RU] Kalashnikov | Vanilla | Biweekly?

The EU tag on [RU] Kalashnikov | Vanilla | Biweekly lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 80.242.59.133:35400 is its address.

Which Rust version is [RU] Kalashnikov | Vanilla | Biweekly on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on [RU] Kalashnikov | Vanilla | Biweekly. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [RU] Kalashnikov | Vanilla | Biweekly show, and is it up?

As of the latest refresh, [RU] Kalashnikov | Vanilla | Biweekly is online. Its reported uptime indicates a restart roughly 6 hours ago. Of 168 hours in the last 7 full days, 156 were up: 93%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does [RU] Kalashnikov | Vanilla | Biweekly show?

Server fps averaged 132 over the last 48 hours, with a floor of 101. Buildings, deployables and all other world objects brought the entity total to 157,789. Memory use reached 3,706 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do [RU] Kalashnikov | Vanilla | Biweekly's tags stand for?

The game's server browser reads the tags [RU] Kalashnikov | Vanilla | Biweekly publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp200 (Max players): 200 slots in total; ts99 (Group limit): Team size is capped at 99; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): Its browser listing sits in Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [RU] Kalashnikov | Vanilla | Biweekly?

The following Rust Server Analytics lists count [RU] Kalashnikov | Vanilla | Biweekly among their servers: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

Where does [RU] Kalashnikov | Vanilla | Biweekly sit among Rust servers?

Ranked on seven-day player hours, [RU] Kalashnikov | Vanilla | Biweekly is #3,778 overall and #1,386 in Europe, within the top 17% of ranked servers.

At what level does [RU] Kalashnikov | Vanilla | Biweekly run its population?

[RU] Kalashnikov | Vanilla | Biweekly holds 2 players of its 200 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 5. Across the last 48 hours, 20:00 UTC shows the highest average: 1 players.

Map and rules

How is [RU] Kalashnikov | Vanilla | Biweekly configured, and what rules apply?

No gather rate is given in the name of [RU] Kalashnikov | Vanilla | Biweekly. A maximum of 99 players per group applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Oxide plugins are run. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

The map on [RU] Kalashnikov | Vanilla | Biweekly: which one is it?

The game generates a procedural map of size 4,500 with seed 12345 for [RU] Kalashnikov | Vanilla | Biweekly. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to [RU] Kalashnikov | Vanilla | Biweekly?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.242.59.133:35400. Find it online at https://kalashnikovrust.ru.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts99,^o

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp200
Max players 200 slots in total.
ts99
Group limit Team size is capped at 99.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.