Pirate Moon | Island Journey
Online 80.242.59.111:35000 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW26d ago | 1 | – | running | 0 |
| Wed 30 Sep, 22:22 UTC27d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 320 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 21 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 38 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 139 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 53 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 56 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Pirate Moon | Island Journey: what is it?
Too few wipes on record for Pirate Moon | Island Journey to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 7 hours.
On Pirate Moon | Island Journey, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe the crowd peaked.
Server
Which location hosts Pirate Moon | Island Journey?
No region appears in what Pirate Moon | Island Journey publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 80.242.59.111:35000 is its address.
Which Rust version is Pirate Moon | Island Journey on?
On Windows, Pirate Moon | Island Journey runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Pirate Moon | Island Journey show, and is it up?
The current status of Pirate Moon | Island Journey is online. About 5 days 5 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 30 September 2026.
Is performance on Pirate Moon | Island Journey stable?
The 48-hour average was 198 server fps; the low was 111. At its highest the entity count was 38,453, including buildings, deployables and all else. Peak memory was 3,549 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on Pirate Moon | Island Journey be read?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Pirate Moon | Island Journey publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Pirate Moon | Island Journey?
The following Rust Server Analytics lists count Pirate Moon | Island Journey among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Pirate Moon | Island Journey hold in the server rankings?
On player hours over seven days, Pirate Moon | Island Journey ranks #15,414, within the top 69% of ranked servers.
What is the population of Pirate Moon | Island Journey?
Population at the current refresh: 0 players on Pirate Moon | Island Journey, against 10 slots. Averaged across seven days, the population is 0 players.
Settings
What settings and rules does Pirate Moon | Island Journey use?
No gather rate is given in the name of Pirate Moon | Island Journey. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on Pirate Moon | Island Journey: which one is it?
Pirate Moon | Island Journey uses a procedural map of size 4,500 with seed 12345, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
How to join
How do you connect to Pirate Moon | Island Journey?
In the Rust console (F1), enter client.connect 80.242.59.111:35000. Launch Rust on this page also works, opening Rust through Steam and connecting you.