RedLava.World | Rust
Offline EU 80.190.80.94:29015 checked 21d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:01 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 169 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 169 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 16 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 81 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does RedLava.World | Rust wipe?
The rhythm of RedLava.World | Rust cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 21 days 7 hours.
Wipe day on RedLava.World | Rust: what should you expect?
The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
What is the hosting location of RedLava.World | Rust?
The EU tag on RedLava.World | Rust lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 80.190.80.94:29015.
Which Rust version is RedLava.World | Rust on?
On Linux, RedLava.World | Rust runs Rust network protocol 2634 and build 167058. The protocol has to match before you can join; Steam updates it automatically.
Is RedLava.World | Rust up, and how steady is its uptime?
Offline at this refresh: RedLava.World | Rust, last seen 21 days 6 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 7 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do RedLava.World | Rust's tags stand for?
Tags from RedLava.World | Rust, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature RedLava.World | Rust?
The following Rust Server Analytics lists count RedLava.World | Rust among their servers: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Population
Where does RedLava.World | Rust sit among Rust servers?
RedLava.World | Rust holds #15,922 on seven-day player hours and #2,502 in Europe, inside the top 72% of the ranked field.
What is the population of RedLava.World | Rust?
RedLava.World | Rust is offline at this refresh; the last contact was 21 days 6 hours ago.
Settings
What settings and rules does RedLava.World | Rust use?
No gather rate is given in the name of RedLava.World | Rust. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
The map on RedLava.World | Rust: which one is it?
RedLava.World | Rust uses a procedural map of size 3,000 with seed 12345, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
How to join
What is the way onto RedLava.World | Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.190.80.94:29015. https://redlava.world is its website.