homeserver build test
Offline 80.187.123.34:28015 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 235 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 157 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 31 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 45 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 21 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 38 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does homeserver build test wipe?
Too few wipes on record for homeserver build test to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 11 days 4 hours.
Server details
What is the hosting location of homeserver build test?
No region is published by homeserver build test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 80.187.123.34:28015.
What Rust build does homeserver build test run?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on homeserver build test. Joining requires the same protocol on your game; Steam handles the update.
How reliable is homeserver build test, and is it online now?
Offline at this refresh: homeserver build test, last seen 11 days 4 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 17 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on homeserver build test be read?
The game's server browser reads the tags homeserver build test publishes: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Player slots: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does homeserver build test appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include homeserver build test: Modded Rust servers: live data and Rust build and creative servers. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does homeserver build test compare?
The seven-day player-hours rank for homeserver build test is #15,159, inside the top 70% of all ranked servers.
At what level does homeserver build test run its population?
The last sighting of homeserver build test was 11 days 4 hours ago; it is offline at this refresh.
Map and rules
What are the settings on homeserver build test, and its rules?
The name of homeserver build test does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for homeserver build test?
The game generates a procedural map for homeserver build test.
How to join
What is the way onto homeserver build test?
In the Rust console (F1), enter client.connect 80.187.123.34:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.