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Drill-through Server detail

Dackelclub

Offline 80.140.180.140:28015 checked 17d ago

Drill-through
FilterServeris Dackelclub
Attributes
Last refreshed
Players now 0/ 7
7-day average 0 peak –
Rank #15,124 top 68%
Last wipe 22d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 141 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 115 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 19 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 11 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 18 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Dackelclub wipe?

The rhythm of Dackelclub cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 22 days 21 hours ago the current world was made.

Server details

What is the hosting location of Dackelclub?

No region appears in what Dackelclub publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 80.140.180.140:28015.

Which Rust version is Dackelclub on?

On Windows, Dackelclub runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

What uptime does Dackelclub show, and is it up?

Offline at this refresh: Dackelclub, last seen 17 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 11 October 2026.

Tags

What do Dackelclub's tags stand for?

Tags from Dackelclub, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp7 (Max players): 7 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Dackelclub?

These Rust Server Analytics lists include Dackelclub: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Dackelclub compare?

The seven-day player-hours rank for Dackelclub is #15,124, inside the top 68% of all ranked servers.

What is the population of Dackelclub?

Dackelclub is offline at this refresh; the last contact was 17 days 18 hours ago.

Map and rules

What are the settings on Dackelclub, and its rules?

No gather rate is given in the name of Dackelclub. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on Dackelclub: which one is it?

A procedural map, generated by the game, runs on Dackelclub.

How to join

How can a player join Dackelclub?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.140.180.140:28015.

Server tags

what each one means

Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp7
Max players 7 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.