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Drill-through Server detail

Dackelclub

Offline 80.140.177.235:28015 checked 22d ago

Drill-through
FilterServeris Dackelclub
Attributes
Last refreshed
Players now 0/ 7
7-day average 0 peak –
Rank #15,986 top 71%
Last wipe 23d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 313 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 319 / 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 28 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 31 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 47 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 161 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Dackelclub: what is it?

With too few of its wipes on record, Dackelclub's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 23 days 3 hours ago.

Server details

In which region does Dackelclub sit?

No region appears in what Dackelclub publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 80.140.177.235:28015.

What Rust build does Dackelclub run?

On Windows, Dackelclub runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

How reliable is Dackelclub, and is it online now?

Last seen 22 days 14 hours ago, Dackelclub now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 6 October 2026.

Lists and tags

What do Dackelclub's tags stand for?

Tags from Dackelclub, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp7 (Max players): 7 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Dackelclub appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Dackelclub among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Dackelclub compare?

The seven-day player-hours rank for Dackelclub is #15,986, inside the top 71% of all ranked servers.

At what level does Dackelclub run its population?

Dackelclub is offline at this refresh; the last contact was 22 days 14 hours ago.

Settings

What settings and rules does Dackelclub use?

The name of Dackelclub does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on Dackelclub: which one is it?

Dackelclub uses a procedural map, which the game generates.

Connection

What is the way onto Dackelclub?

In the Rust console (F1), enter client.connect 80.140.177.235:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp7
Max players 7 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.