Dackelclub
Offline 80.140.177.235:28015 checked 22d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 313 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 319 / 325 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 28 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 47 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 161 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Dackelclub: what is it?
With too few of its wipes on record, Dackelclub's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 23 days 3 hours ago.
Server details
In which region does Dackelclub sit?
No region appears in what Dackelclub publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 80.140.177.235:28015.
What Rust build does Dackelclub run?
On Windows, Dackelclub runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.
How reliable is Dackelclub, and is it online now?
Last seen 22 days 14 hours ago, Dackelclub now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 6 October 2026.
Lists and tags
What do Dackelclub's tags stand for?
Tags from Dackelclub, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp7 (Max players): 7 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Dackelclub appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Dackelclub among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Dackelclub compare?
The seven-day player-hours rank for Dackelclub is #15,986, inside the top 71% of all ranked servers.
At what level does Dackelclub run its population?
Dackelclub is offline at this refresh; the last contact was 22 days 14 hours ago.
Settings
What settings and rules does Dackelclub use?
The name of Dackelclub does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.
The map on Dackelclub: which one is it?
Dackelclub uses a procedural map, which the game generates.
Connection
What is the way onto Dackelclub?
In the Rust console (F1), enter client.connect 80.140.177.235:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.