<oddball
Offline 80.0.186.84:28015 checked 2h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:27 UTC2d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 244 on average | 357 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 234 on average | 169 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 97 on average | 138 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 5 / 200 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 53 on average | 52 / 250 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 18 / 100 |
Quick answers
from the figures on this pageWipe data
When does <oddball wipe?
The rhythm of <oddball cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 2 days 9 hours ago.
On <oddball, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.
Server
Which location hosts <oddball?
No region appears in what <oddball publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 80.0.186.84:28015 is its address.
What Rust build does <oddball run?
On Windows, <oddball runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is <oddball up, and how steady is its uptime?
Offline at this refresh: <oddball, last seen 2 hours ago. Of 168 hours in the last 7 full days, 15 were up: 9%. It entered Rust Server Analytics records on 10 October 2026.
Tags
What do <oddball's tags stand for?
The game's server browser reads the tags <oddball publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does <oddball appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include <oddball: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Where does <oddball sit among Rust servers?
Player hours for the last seven days place <oddball at #7,724, in the top 35% of the ranked field.
What is the population of <oddball?
No response from <oddball at the latest check, with a last sighting 2 hours ago. The seven-day mean is 1 players, against a peak of 1. The 48-hour peak window is 21:00 UTC, at an average of 1 players.
Settings
What are the settings on <oddball, and its rules?
The name of <oddball does not state a gather rate. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on <oddball: which one is it?
<oddball uses a procedural map of size 4,500 with seed 465223350, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to <oddball?
In the Rust console (F1), enter client.connect 80.0.186.84:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.