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Drill-through Server detail

Local Dev Server

Offline 8.7.245.21:28015 checked 16d ago

Drill-through
FilterServeris Local Dev Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,654 top 62%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct11 Oct15 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 257 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 30 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 121 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 44 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 48 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Local Dev Server wipe?

The rhythm of Local Dev Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 7 hours ago the current world was made.

Server

In which region does Local Dev Server sit?

No region is published by Local Dev Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 8.7.245.21:28015.

What Rust build does Local Dev Server run?

Rust network protocol 2634 and build 166494 on Windows is the setup for Local Dev Server. The protocol has to match before you can join; Steam updates it automatically.

Is Local Dev Server up, and how steady is its uptime?

Offline at this refresh: Local Dev Server, last seen 16 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Lists and tags

How should the tags on Local Dev Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags Local Dev Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Local Dev Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Local Dev Server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Local Dev Server sit among Rust servers?

The seven-day player-hours rank for Local Dev Server is #13,654, inside the top 62% of all ranked servers.

How many players does Local Dev Server carry?

Local Dev Server is offline at this refresh; the last contact was 16 days 23 hours ago.

Settings

What are the settings on Local Dev Server, and its rules?

The name of Local Dev Server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.

The map on Local Dev Server: which one is it?

The game generates a procedural map for Local Dev Server.

How to join

What is the way onto Local Dev Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 8.7.245.21:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.