TestServer
Offline 79.244.83.142:28015 checked 43d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 13:43 UTC43d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 187 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 120 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 11 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 20 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 28 / 225 |
Quick answers
from the figures on this pageWipe data
On what cycle does TestServer wipe?
With too few of its wipes on record, TestServer's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 43 days 12 hours.
Wipe day on TestServer: what should you expect?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.
Server
Which location hosts TestServer?
No region appears in what TestServer publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 79.244.83.142:28015.
Which Rust version is TestServer on?
The platform is Windows, with Rust network protocol 2633 and build 163493 running on TestServer. Your game must match the protocol to join, and Steam applies that update.
What uptime does TestServer show, and is it up?
Offline at this refresh: TestServer, last seen 43 days 9 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 14 September 2026.
Tags
How should the tags on TestServer be read?
Tags from TestServer, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs163493 (Build): Build number 163493; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature TestServer?
Among the Rust Server Analytics lists TestServer fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does TestServer hold in the server rankings?
Player hours for the last seven days place TestServer at #13,258, in the top – of the ranked field.
At what level does TestServer run its population?
The last sighting of TestServer was 43 days 9 hours ago; it is offline at this refresh.
Settings
How is TestServer configured, and what rules apply?
Gather rate is not mentioned in the name of TestServer. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for TestServer?
TestServer uses a procedural map, which the game generates.
Connection
How can a player join TestServer?
In the Rust console (F1), enter client.connect 79.244.83.142:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.