JellyJoker
Offline 79.207.183.78:28015 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 201 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 273 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 757 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 42 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 839 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 662 / 725 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for JellyJoker: what is it?
Too few wipes on record for JellyJoker to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 11 days 21 hours ago the current world was made.
Server details
Which location hosts JellyJoker?
No region is published by JellyJoker. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 79.207.183.78:28015.
Which Rust version is JellyJoker on?
Rust network protocol 2634 and build 167781 on Windows is the setup for JellyJoker. Your game must match the protocol to join, and Steam applies that update.
How reliable is JellyJoker, and is it online now?
The current status is offline for JellyJoker, with the last sighting 11 days ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 October 2026.
Lists and tags
How should the tags on JellyJoker be read?
gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags JellyJoker publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature JellyJoker?
Among the Rust Server Analytics lists JellyJoker fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does JellyJoker hold in the server rankings?
The seven-day player-hours rank for JellyJoker is #15,248, inside the top 69% of all ranked servers.
What is the population of JellyJoker?
The last sighting of JellyJoker was 11 days ago; it is offline at this refresh.
Map and rules
What settings and rules does JellyJoker use?
No gather rate is given in the name of JellyJoker. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for JellyJoker?
JellyJoker uses a procedural map, which the game generates.
How to join
What is the way onto JellyJoker?
In the Rust console (F1), enter client.connect 79.207.183.78:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.