Rust Server Analytics 40,309 players11,617 servers
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Drill-through Server detail

ServerName

Offline 79.173.66.108:28015 checked 19h ago

Drill-through
FilterServeris ServerName
Attributes
Last refreshed
Players now 1/ 1
7-day average 1 peak 1
Rank #8,330 top 37%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75110:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:11 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 258 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 200 / 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 18 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 23 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 22 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 94 / 200

Quick answers

from the figures on this page

Wipe cycle

When does ServerName wipe?

The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 18 hours ago.

On ServerName, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

What is the hosting location of ServerName?

A region is not published by ServerName. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 79.173.66.108:28015 is its address.

Which Rust version is ServerName on?

On Windows, ServerName runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does ServerName show, and is it up?

Last seen 19 hours ago, ServerName now reports offline. 5% uptime over the last 7 full days, equal to 9 of 168 hours. 27 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do ServerName's tags stand for?

The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does ServerName appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include ServerName: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does ServerName hold in the server rankings?

The seven-day player-hours rank for ServerName is #8,330, inside the top 37% of all ranked servers.

What is the population of ServerName?

ServerName is offline at this refresh; the last contact was 19 hours ago. The seven-day mean is 1 players, against a peak of 1. Across the last 48 hours, 11:00 UTC shows the highest average: 1 players.

Settings

What settings and rules does ServerName use?

Gather rate is not mentioned in the name of ServerName. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for ServerName?

ServerName uses a procedural map, which the game generates.

Connection

How can a player join ServerName?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.173.66.108:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.