Rust Server Analytics 60,014 players11,706 servers
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Drill-through Server detail

replays

Offline 79.165.151.88:28082 checked 21d ago

Drill-through
FilterServeris replays
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,885 top 72%
Last wipe 21d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average 84 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 115 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 397 / 450
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 21 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 476 / 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 362 / 425

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for replays: what is it?

The rhythm of replays cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 21 days 15 hours ago the current world was made.

Server

Which location hosts replays?

No region appears in what replays publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 79.165.151.88:28082.

Which Rust version is replays on?

Rust network protocol 2634 and build 167058 on Windows is the setup for replays. The protocol has to match before you can join; Steam updates it automatically.

Is replays up, and how steady is its uptime?

Offline at this refresh: replays, last seen 21 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 8 October 2026.

Lists and tags

What do replays's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags replays publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature replays?

These Rust Server Analytics lists include replays: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does replays hold in the server rankings?

The seven-day player-hours rank for replays is #15,885, inside the top 72% of all ranked servers.

What is the population of replays?

No response from replays at the latest check, with a last sighting 21 days 15 hours ago.

Map and rules

What are the settings on replays, and its rules?

Gather rate is not mentioned in the name of replays. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for replays?

replays uses a procedural map, which the game generates.

How to join

How can a player join replays?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 79.165.151.88:28082.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players 1 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167058
Build Game build: 167058.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.