Rust Oblivion - Private Build Server
Offline 79.135.127.30:28015 checked 34d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 10:59 UTC35d ago | 1 | – | running | 0 |
| Wed 23 Sep, 22:54 UTC35d ago | 1 | – | 0.5 days | 0 |
| Thu 17 Sep, 13:35 UTC41d ago | 1 | halved by day 5 | 6.4 days | 0 |
| Thu 17 Sep, 07:34 UTC42d ago | 1 | – | 0.3 days | 0 |
| Wed 16 Sep, 20:19 UTC42d ago | 1 | – | 0.5 days | 0 |
| Wed 16 Sep, 09:05 UTC43d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 243 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 51 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 79 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 18 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 59 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 32 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Rust Oblivion - Private Build Server: what is it?
With irregular wipe times, Rust Oblivion - Private Build Server offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 35 days ago the current world was made.
On Rust Oblivion - Private Build Server, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 5.
Server details
Which location hosts Rust Oblivion - Private Build Server?
No region is published by Rust Oblivion - Private Build Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 79.135.127.30:28015.
What Rust build does Rust Oblivion - Private Build Server run?
The platform is Windows, with Rust network protocol 2633 and build 163794 running on Rust Oblivion - Private Build Server. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Rust Oblivion - Private Build Server show, and is it up?
Last seen 34 days 22 hours ago, Rust Oblivion - Private Build Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 15 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on Rust Oblivion - Private Build Server carry?
Tags from Rust Oblivion - Private Build Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Rust Oblivion - Private Build Server?
These Rust Server Analytics lists include Rust Oblivion - Private Build Server: Modded Rust servers: live data and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does Rust Oblivion - Private Build Server sit among Rust servers?
Player hours for the last seven days place Rust Oblivion - Private Build Server at #13,372, in the top 61% of the ranked field.
At what level does Rust Oblivion - Private Build Server run its population?
No response from Rust Oblivion - Private Build Server at the latest check, with a last sighting 34 days 22 hours ago.
Map and rules
What are the settings on Rust Oblivion - Private Build Server, and its rules?
The name of Rust Oblivion - Private Build Server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
How can a player join Rust Oblivion - Private Build Server?
In the Rust console (F1), enter client.connect 79.135.127.30:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.