RustRearm isolated staging capture
Offline 79.127.169.15:28115 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:27 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 486 on average | 52 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 95 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 274 / 300 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 12 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 355 / 375 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 276 / 300 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for RustRearm isolated staging capture: what is it?
Too few wipes on record for RustRearm isolated staging capture to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 14 days 12 hours ago the current world was made.
On RustRearm isolated staging capture, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 3 hours in.
Server
In which region does RustRearm isolated staging capture sit?
No region appears in what RustRearm isolated staging capture publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 79.127.169.15:28115.
Which Rust version is RustRearm isolated staging capture on?
The platform is Windows, with Rust network protocol 2635 and build 168079 running on RustRearm isolated staging capture. Your game must match the protocol to join, and Steam applies that update.
How reliable is RustRearm isolated staging capture, and is it online now?
Offline at this refresh: RustRearm isolated staging capture, last seen 14 days 10 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 October 2026.
Lists and tags
What do RustRearm isolated staging capture's tags stand for?
Tags from RustRearm isolated staging capture, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168079 (Build): The game build is 168079; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does RustRearm isolated staging capture appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RustRearm isolated staging capture fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does RustRearm isolated staging capture hold in the server rankings?
On player hours over seven days, RustRearm isolated staging capture ranks #12,868, within the top 60% of ranked servers.
How many players does RustRearm isolated staging capture carry?
The last sighting of RustRearm isolated staging capture was 14 days 10 hours ago; it is offline at this refresh.
Settings
What settings and rules does RustRearm isolated staging capture use?
The name of RustRearm isolated staging capture does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
The map on RustRearm isolated staging capture: which one is it?
The game generates a procedural map for RustRearm isolated staging capture.
Connection
What is the way onto RustRearm isolated staging capture?
In the Rust console (F1), enter client.connect 79.127.169.15:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.